The tool that I plan to use to create my final project is Glogster EDUi. As I toured the site, checked out the examples etc., all I could think was WOW! Glogs are a cool way for students to present interactive multimedia projects. Glogster EDU will definitely be present in my classroom. I believe that these presentations will be more interesting to students than PowerPoint presentations and thus students will learn more because they are interested and intrigued. In addition, Glogster EDU is a great tool for creating work that reaches students of all learning styles. Although I found no scholarly information about Glogster EDU, I am able to find information on multimedia and learning; visual literacy and Web 2.0. Therefore, the scholarly resources that I use will connect Glogster EDU to these topics.
Ballantyne, N. (2008). Multimedia learning and social work education. Social Work Education, 27(6), 613-622. doi:10.1080/02615470802201655
Friedman, T. (2007). The world is flat 3.0: A brief history of the twenty-first century. (Kindle version)
Hernández-Ramos, P., & De La Paz, S. (2009). Learning History in Middle School by Designing Multimedia in a Project-Based Learning Experience. Journal of Research on Technology in Education, 42(2), 151-173. Retrieved from EBSCOhost.
Hillis, P. (2008). Authentic learning and multimedia in history education. Learning, Media & Technology, 33(2), 87-99. doi:10.1080/17439880802097634
Kozma, R. (2003). Technology and classroom practices: An international study. Journal of Research on Technology in Education, 53(1), 1-14. Retrieved from http://robertkozma.com/images/kozma_jrte.pdf
Mbarika, V., Bagarukayo, E., Shipps, B., Hingorani, V., Stokes, S., Kourouma, M., & Sankar, C. (2010) A multi-experimental study on the use of multimedia instructional materials to teach technical subjects. [Special edition). Journal of STEM Education 24-37. Retrieved from http://jstem.org/ojs/index.php?journal=JSTEM&page=article&op
Nelson, J., Christopher, A., & Mims, C. (2009). TPACK and Web 2.0: Transformation of Teaching and Learning. TechTrends: Linking Research & Practice to Improve Learning, 53(5), 80-87. doi:10.1007/s11528-009-0329-z
Schrand, T. (2008). Tapping into active learning and multiple intelligences with interactive multimedia: a low-threshold classroom approach. College Teaching, 56(2), 78-84. Retrieved from EBSCOhost.
Tsung Juang, W. (2009). Educational benefits of multimedia skills training. TechTrends: Linking Research & Practice to Improve Learning, 54(1), 47-57. doi:10.1007/s11528-009-0363-x
References
The tool that I plan to use to create my final project is Glogster EDUi. As I toured the site, checked out the examples etc., all I could think was WOW! Glogs are a cool way for students to present interactive multimedia projects. Glogster EDU will definitely be present in my classroom. I believe that these presentations will be more interesting to students than PowerPoint presentations and thus students will learn more because they are interested and intrigued. In addition, Glogster EDU is a great tool for creating work that reaches students of all learning styles. Although I found no scholarly information about Glogster EDU, I am able to find information on multimedia and learning; visual literacy and Web 2.0. Therefore, the scholarly resources that I use will connect Glogster EDU to these topics.
Ballantyne, N. (2008). Multimedia learning and social work education. Social Work Education, 27(6), 613-622. doi:10.1080/02615470802201655
Bamford, A. (2003). The visual literacy white paper. Retrieved from Adobe Systems Incorporated website: http://www.adobe.com/education/resources/k12/whitepapers
Friedman, T. (2007). The world is flat 3.0: A brief history of the twenty-first century. (Kindle version)
Hernández-Ramos, P., & De La Paz, S. (2009). Learning History in Middle School by Designing Multimedia in a Project-Based Learning Experience. Journal of Research on Technology in Education, 42(2), 151-173. Retrieved from EBSCOhost.
Hillis, P. (2008). Authentic learning and multimedia in history education. Learning, Media & Technology, 33(2), 87-99. doi:10.1080/17439880802097634
Kozma, R. (2003). Technology and classroom practices: An international study. Journal of Research on Technology in Education, 53(1), 1-14. Retrieved from http://robertkozma.com/images/kozma_jrte.pdf
Mbarika, V., Bagarukayo, E., Shipps, B., Hingorani, V., Stokes, S., Kourouma, M., & Sankar, C. (2010) A multi-experimental study on the use of multimedia instructional materials to teach technical subjects. [Special edition). Journal of STEM Education 24-37. Retrieved from http://jstem.org/ojs/index.php?journal=JSTEM&page=article&op
Nelson, J., Christopher, A., & Mims, C. (2009). TPACK and Web 2.0: Transformation of Teaching and Learning. TechTrends: Linking Research & Practice to Improve Learning, 53(5), 80-87. doi:10.1007/s11528-009-0329-z
Schrand, T. (2008). Tapping into active learning and multiple intelligences with interactive multimedia: a low-threshold classroom approach. College Teaching, 56(2), 78-84. Retrieved from EBSCOhost.
Tsung Juang, W. (2009). Educational benefits of multimedia skills training. TechTrends: Linking Research & Practice to Improve Learning, 54(1), 47-57. doi:10.1007/s11528-009-0363-x
What is glogster edu. (2011). Retrieved from http://edu.glogster.com/what-is-glogster-edu/